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gs5.03
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gdevstc2.c
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1996-05-09
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/* Copyright (C) 1995, 1996 Aladdin Enterprises. All rights reserved.
This file is part of Aladdin Ghostscript.
Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
or distributor accepts any responsibility for the consequences of using it,
or for whether it serves any particular purpose or works at all, unless he
or she says so in writing. Refer to the Aladdin Ghostscript Free Public
License (the "License") for full details.
Every copy of Aladdin Ghostscript must include a copy of the License,
normally in a plain ASCII text file named PUBLIC. The License grants you
the right to copy, modify and redistribute Aladdin Ghostscript, but only
under certain conditions described in the License. Among other things, the
License requires that the copyright notice and this notice be preserved on
all copies.
*/
/* gdevstc2.c */
/* Epson Stylus-Color Printer-Driver */
/***
This file holds two implementations of the Floyd-Steinberg error
diffusion-algorithm. This algorithms are intended for high quality
printing in conjunction with the PostScript-Header stcolor.ps:
gs -sDEVICE=stcolor <other options> stcolor.ps ...
Most prominent option is -sDithering=xxx, to select the algorithm:
fsmono - monochrome Floyd-Steinberg
fsrgb - 3-Component Floyd-Steinberg
fsx4 - 4-Component Floyd-Steinberg (Bad results)
fscmyk - Modified 4-Component Floyd-Steinberg
(Algorithmically identical with hscmyk, but slower)
***/
#include "gdevstc.h"
#include <stdlib.h> /* for rand */
/*
Both algorithms require an error-buffer of
3 + 3*num_components +1*scan long-items.
and must consequently set up to work with longs.
It is just a Floyd-Steinberg-algorithm applied to each component.
*/
/*
* Due to the -selfdefined- ugly coding of the output-data, we need
* some conversion. But since this includes the black-separation, I
* did not change the definition.
*
* This algorithm stores the 1st component in the LSB, thus it
* reverts the order used by the basic driver.
*/
static const byte grayvals[2] = { 0, BLACK };
static const byte rgbvals[8] = {
0, RED, GREEN, RED|GREEN, BLUE, BLUE|RED, BLUE|GREEN, BLUE|RED|GREEN};
static const byte cmykvals[16] = {
0, CYAN,MAGENTA,CYAN|MAGENTA,YELLOW,YELLOW|CYAN,YELLOW|MAGENTA,BLACK,
BLACK,BLACK, BLACK, BLACK, BLACK, BLACK, BLACK,BLACK};
static const byte *const pixelconversion[5] = {
NULL, grayvals, NULL, rgbvals, cmykvals};
int
stc_fs(stcolor_device *sdev,int npixel,byte *bin,byte *bbuf,byte *out)
{
long *in = (long *) bin;
long *buf = (long *) bbuf;
/* ============================================================= */
if(npixel > 0) { /* npixel > 0 -> scanline-processing */
/* ============================================================= */
int bstep,pstart,pstop,pstep,p;
long spotsize,threshold,*errc,*errv;
const byte *pixel2stc;
if(buf[0] >= 0) { /* run forward */
buf[0] = -1;
bstep = 1;
pstep = sdev->color_info.num_components;
pstart = 0;
pstop = npixel * pstep;
} else { /* run backward */
buf[0] = 1;
bstep = -1;
pstep = -sdev->color_info.num_components;
pstop = pstep;
pstart = (1-npixel) * pstep;
out += npixel-1;
} /* forward / backward */
/* --------------------------------------------------------------------- */
if(in == NULL) return 0; /* almost ignore the 'white calls' */
/* --------------------------------------------------------------------- */
spotsize = buf[1];
threshold = buf[2];
errc = buf+3;
errv = errc + 2*sdev->color_info.num_components;
pixel2stc = pixelconversion[sdev->color_info.num_components];
for(p = pstart; p != pstop; p += pstep) { /* loop over pixels */
int c; /* component-number */
int pixel; /* internal pxel-value */
pixel = 0;
for(c = 0; c < sdev->color_info.num_components; c++) { /* comp */
long cv; /* component value */
cv = in[p+c] + errv[p+c] + errc[c] - ((errc[c]+4)>>3);
if(cv > threshold) {
pixel |= 1<<c;
cv -= spotsize;
}
errv[p+c-pstep] += ((3*cv+8)>>4); /* 3/16 */
errv[p+c ] = ((5*cv )>>4) /* 5/16 */
+ ((errc[c]+4)>>3); /* 1/16 (rest) */
errc[c] = cv /* 8/16 (neu) */
- ((5*cv )>>4)
- ((3*cv+8)>>4);
} /* comp */
*out = pixel2stc[pixel];
out += bstep;
} /* loop over pixels */
/* ============================================================= */
} else { /* npixel <= 0 -> initialisation */
/* ============================================================= */
int i,i2do;
long rand_max;
double offset,scale;
/*
* check wether the number of components is valid
*/
if((sdev->color_info.num_components < 0) ||
(sdev->color_info.num_components >= countof(pixelconversion)) ||
(pixelconversion[sdev->color_info.num_components] == NULL)) return -1;
/*
* check wether stcdither & TYPE are correct
*/
if(( sdev->stc.dither == NULL) ||
((sdev->stc.dither->flags & STC_TYPE) != STC_LONG)) return -2;
/*
* check wether the buffer-size is sufficiently large
*/
if(((sdev->stc.dither->flags/STC_SCAN) < 1) ||
( sdev->stc.dither->bufadd <
(3 + 3*sdev->color_info.num_components))) return -3;
/*
* must neither have STC_DIRECT nor STC_WHITE
*/
if(sdev->stc.dither->flags & (STC_DIRECT | STC_WHITE)) return -4;
/*
* compute initial values
*/
/* -- direction */
buf[0] = 1;
/* -- "spotsize" */
scale = sdev->stc.dither->minmax[1];
buf[1] = scale + (scale > 0.0 ? 0.5 : -0.5);
/* -- "threshold" */
offset = sdev->stc.dither->minmax[0];
scale -= offset;
if((offset+0.5*scale) > 0.0) buf[2] = offset + 0.5*scale + 0.5;
else buf[2] = offset + 0.5*scale - 0.5;
/*
* random values, that do not exceed half of normal value
*/
i2do = sdev->color_info.num_components * (3-npixel);
rand_max = 0;
if(sdev->stc.flags & STCDFLAG0) {
for(i = 0; i < i2do; ++i) buf[i+3] = 0;
} else {
for(i = 0; i < i2do; ++i) {
buf[i+3] = rand();
if(buf[i+3] > rand_max) rand_max = buf[i+3];
}
scale = (double) buf[1] / (double) rand_max;
for(i = 0; i < sdev->color_info.num_components; ++ i)
buf[i+3] = 0.25000*scale*(buf[i+3]-rand_max/2);
for( ; i < i2do; ++i) /* includes 2 additional pixels ! */
buf[i+3] = 0.28125*scale*(buf[i+3]-rand_max/2);
}
/* ============================================================= */
} /* scanline-processing or initialisation */
/* ============================================================= */
return 0;
}
/*
* Experimental CMYK-Algorithm
*/
int
stc_fscmyk(stcolor_device *sdev,int npixel,byte *bin,byte *bbuf,byte *out)
{
long *in = (long *) bin;
long *buf = (long *) bbuf;
/* ============================================================= */
if(npixel > 0) { /* npixel > 0 -> scanline-processing */
/* ============================================================= */
int bstep,pstart,pstop,pstep,p;
long spotsize,threshold,*errc,*errv;
if(buf[0] >= 0) { /* run forward */
buf[0] = -1;
bstep = 1;
pstep = 4;
pstart = 0;
pstop = npixel * pstep;
} else { /* run backward */
buf[0] = 1;
bstep = -1;
pstep = -4;
pstop = pstep;
pstart = (1-npixel) * pstep;
out += npixel-1;
} /* forward / backward */
spotsize = buf[1];
threshold = buf[2];
errc = buf+3;
errv = errc + 2*4;
for(p = 0; p < 4; ++p) errc[p] = 0;
for(p = pstart; p != pstop; p += pstep) { /* loop over pixels */
int c; /* component-number */
int pixel; /* internal pxel-value */
long cv,k;
/*
* Black is treated first, with conventional Floyd-Steinberg
*/
k = in[p+3];
cv = k + errv[p+3] + errc[3] - ((errc[3]+4)>>3);
if(cv > threshold) {
pixel = BLACK;
cv -= spotsize;
} else {
pixel = 0;
}
errv[p+3-pstep] += ((3*cv+8)>>4); /* 3/16 */
errv[p+3 ] = ((5*cv )>>4) /* 5/16 */
+ ((errc[3]+4)>>3); /* 1/16 (rest) */
errc[3] = cv /* 8/16 (neu) */
- ((5*cv )>>4)
- ((3*cv+8)>>4);
/*
* color-handling changes with black fired or not
*/
if(pixel) {
/* -------- firing of black causes all colors to fire too */
for(c = 0; c < 3; ++c) {
cv = in[p+c] > k ? in[p+c] : k;
cv += errv[p+c] + errc[c] - ((errc[c]+4)>>3)-spotsize;
if(cv <= (threshold-spotsize)) cv = threshold-spotsize+1;
errv[p+c-pstep] += ((3*cv+8)>>4); /* 3/16 */
errv[p+c ] = ((5*cv )>>4) /* 5/16 */
+ ((errc[c]+4)>>3); /* 1/16 (rest) */
errc[c] = cv /* 8/16 (neu) */
- ((5*cv )>>4)
- ((3*cv+8)>>4);
}
} else {
/* -------- if black did not fire, only colors w. larger values may fire */
for(c = 0; c < 3; ++c) {
cv = in[p+c];
if(cv > k) { /* May Fire */
cv += errv[p+c] + errc[c] - ((errc[c]+4)>>3);
if(cv > threshold) {
cv -= spotsize;
pixel |= CYAN>>c;
}
} else { /* Must not fire */
cv = k + errv[p+c] + errc[c] - ((errc[c]+4)>>3);
if(cv > threshold ) cv = threshold;
}
errv[p+c-pstep] += ((3*cv+8)>>4); /* 3/16 */
errv[p+c ] = ((5*cv )>>4) /* 5/16 */
+ ((errc[c]+4)>>3); /* 1/16 (rest) */
errc[c] = cv /* 8/16 (neu) */
- ((5*cv )>>4)
- ((3*cv+8)>>4);
}
}
*out = pixel;
out += bstep;
} /* loop over pixels */
/* ============================================================= */
} else { /* npixel <= 0 -> initialisation */
/* ============================================================= */
int i,i2do;
long rand_max;
double offset,scale;
/*
* check wether the number of components is valid
*/
if(sdev->color_info.num_components != 4) return -1;
/*
* check wether stcdither & TYPE are correct
*/
if(( sdev->stc.dither == NULL) ||
((sdev->stc.dither->flags & STC_TYPE) != STC_LONG)) return -2;
/*
* check wether the buffer-size is sufficiently large
*/
if(((sdev->stc.dither->flags/STC_SCAN) < 1) ||
( sdev->stc.dither->bufadd <
(3 + 3*sdev->color_info.num_components))) return -3;
/*
* must neither have STC_DIRECT nor STC_WHITE
*/
if(sdev->stc.dither->flags & (STC_DIRECT | STC_WHITE)) return -4;
/*
* compute initial values
*/
/* -- direction */
buf[0] = 1;
/* -- "spotsize" */
scale = sdev->stc.dither->minmax[1];
buf[1] = scale + (scale > 0.0 ? 0.5 : -0.5);
/* -- "threshold" */
offset = sdev->stc.dither->minmax[0];
scale -= offset;
if(sdev->stc.flags & STCDFLAG1) {
buf[2] = (sdev->stc.extv[0][sdev->stc.sizv[0]-1] - sdev->stc.extv[0][0])
* scale / 2.0 + offset;
} else {
if((offset+0.5*scale) > 0.0) buf[2] = offset + 0.5*scale + 0.5;
else buf[2] = offset + 0.5*scale - 0.5;
}
/*
* random values, that do not exceed half of normal value
*/
i2do = sdev->color_info.num_components * (3-npixel);
rand_max = 0;
if(sdev->stc.flags & STCDFLAG0) {
for(i = 0; i < i2do; ++i) buf[i+3] = 0;
} else {
for(i = 0; i < i2do; ++i) {
buf[i+3] = rand();
if(buf[i+3] > rand_max) rand_max = buf[i+3];
}
scale = (double) buf[1] / (double) rand_max;
for(i = 0; i < sdev->color_info.num_components; ++ i)
buf[i+3] = 0.25000*scale*(buf[i+3]-rand_max/2);
for( ; i < i2do; ++i) /* includes 2 additional pixels ! */
buf[i+3] = 0.28125*scale*(buf[i+3]-rand_max/2);
}
/* ============================================================= */
} /* scanline-processing or initialisation */
/* ============================================================= */
return 0;
}